SPECIFICATIONS

GOVERNMENT: Jovian Defense Forces/Jupiter Space Navy (JSN)
TYPE: Interplanetary Spacecraft Carrier Vessel (SCCV)
MODEL: J.H. Narberth Shipyards, Lord Nelson class
DATE INTRODUCED: 2077 AD
LENGTH: 851 feet
WIDTH: 190.2 feet
HEIGHT: 93.5 feet
MATERIAL: Crystal Composite
POWER PLANT: Macrotechnologies IPFF-150K Ion Plasma Fusion Furnace
OUTPUT: 150,000 megawatts
ARMOR TYPE: Crystal Composite
ARMOR THICKNESS: 1 inch
DISPLACEMENT: 30,000 tons
CREW:   343 + 80 Mecha Pilots (46 Gunners, 30 Engineers, 30 Electricians,30 Technicians, 30 Operators, 37 Officers, 20 Medical, 80 Flight, 100 Security, 20 Science)

PROPULSION:

             PRIMARY (Main Engine):
             2x Io Heavy Industries IHI-EMD-27K electromagnetic drive
             SPEED: KiloMach 10 (7,600,000 mph/.01C each, 15,200,000 mph/.0227C total)

             SECONDARY (Combat Speed Engines):
             4x Io Heavy Industries IHI- FT-4500 fusion thrusters
             SPEED: 38,000 mph each (152,000 mph total)

WEAPONS:

             PRIMARY (OFFENSIVE):
             4x Lunar Dynamics LD-PC-600 dual 300-megawatt PHELAC turrets; Effective Range: 2400 miles; Payload: unlimited with nuclear battery clutch system; ROF: 3 blasts every twenty seconds with a cyclic rate of 9 blasts per minute.

             SECONDARY (OFFENSIVE):
             12x Republic Arms RA-STL-02A1 space torpedo tubes; Missile Type: MST-01M 1000-pound computer-guided medium-range space torpedo; Effective Range: 7111 miles; Payload: 20 space torpedoes each in an autoloading torpedo tube; ROF:  1 torpedo per two seconds with a cyclic rate of 30 torpedoes per minute.

             PRIMARY (ASSAULT):
             2x MMI EMPAC-10M electromagnetic particle accelerator cannon; Effective Range: 50,000 miles; Payload: unlimited with nuclear battery clutch; ROF: one blast per ten seconds.  However, due to the enormous amount of heat the beam of the weapon generates, it can be safely fired only once every twenty seconds, or else damage to the cannon will ensue.

ELECTRONICS:

             1x Microwave Radio Communications array with a 1000 AU range.
             1x LADAR array with a range of 220,000 miles.
             1x Passive EMS array with a 1,000,000-mile range.
             1x Active EMS array with a range of 100,000 miles.
             1x Laser Communications array with a 1000 AU range.
             1x Gravitational/Antigravity Control Unit; Effect: Provides artificial lift, g-force compensation, and enhanced maneuverability.

DEFENSE SYSTEMS:

             6x Nippon Military Industries NMI-DF2000 2000-megawatt deflector shield generators; Effect: has an output of 200 gigajoules and a regeneration rate of 20 gigajoules per 10 seconds.

HANGAR BAY:

             Bay holds forty 20-ton SF-03 spacefighter/bombers (or equivalent), forty 35-ton HBR-01 space battlerobots (or equivalent), ten 100-ton shuttles, and up to 13,800-yd3 of additional cargo and/or ordinance for the spacefighters.

Description/Overview:
         With the war against the UN Solar Empire over, and the conflict between the Earth SpaceNavy and the former Earth spacemarines now in full swing, the new Jupiter Federal Colonies needed a hard-hitting spacecraft that could deliver not only spacefighters, but also space battlerobots into combat quickly and in larger numbers than their EFSN counterparts could.  It was during this dark period that the Lord Nelson Class was conceived.
         The ship was essentially a JFC copy of the ruined UNSC Saint Petersburg class of heavy spacecraft carrier.  However, that 50,000-ton warship wreck was now the property of the newly formed Saturn Defense Forces at Titan who were guarding the spoils of the 1st Interplanetary War, including NoWhere Station, the alien spacefleet, and the Golden Goose.  Under their agreement with the Union of Solar Republics, the former EFSM 3rd SpaceNavy split into two allied factions.  One at Jupiter to guard, upgrade, and inhabit the old UN colonies on Jupiter’s moons, and the other at Saturn to ensure that the Earth Federal Republic and Ceres forces would not get their hands on the valuable items given to the EFSM by the USR.
      The Lord Nelson was built to help the Jupiter colonies keep that agreement.  The LN class was envisioned as the perfect battlecarrier capable of acting as both a mainline battleship and spacecraft carrier vessel.  The final production model did not excel at either task, although it was adequate in both roles.  Overall, the ship was considered a success, as it met the challenge of guarding Jovian space numerous times over its fifty-eight year period of service.
      The initial production run of the Lord Nelson class of SCCV was only seventy ships.  These were constructed off of 140 former Anapolis class hulls from the wrecks of 1st and 2nd SpaceNavy warships that met their doom during the Battle of the Vesta Kirkwood gap in 2076.  The “twin-hull” design literally consisted of a pair of the obsolete EFF cruisers mated to a central support spine that ran the length of the ship.  This was done to expedite the construction of the new craft and allow the use of as many existing systems as was possible.
         The Lord Nelson class of Spacecraft Carrier Vessel (SCCV) was the first ship to use the newly developed Io Heavy Industries IHI-EMD-27K electromagnetic drive.  This drive system was superior to the ion plasma fusion drives used by the older EFSM warships in that it did not require radioactive fuel to act as a propellant for the engine.  Instead, the new engine provided thrust by a high yield burst of electromagnetic energy.  A pair of these new drives were installed on the ship to provide the Lord Nelson class with as much speed as the designers could muster: this duo of EMD was able to propel the ship at speeds of up to .023C or 2.3% the speed of light.
         In addition to the pair of new EMD engines, a quad set of standard fusion thrusters were added to provide combat and orbital speeds for the ship.  A quartet of four Io Heavy Industries IHI-FT4500 fusion thrusters provided the ship with a combined maximum speed of 152,000 mph.  Each of these engines was able to propel the ship at 38,000 mph each.  This was an average velocity for ships of its day.
         The weapon systems of the ship were identical to that of the Warspite class of battlecruiser.  Only the number of weapons was different.  The Lord Nelson class mounted two Militia Military Industries EMPAC-10M electromagnetic particle accelerator cannons at the bow of the warship.  These maw-guns were useful against enemy capital ships and spacestations and were ordinarily fired individually allowing one gun to cool off while the other discharged.  It was not uncommon for these ships to fire “both barrels” during desperate situations.
         The main batteries of the Lord Nelson were four Lunar Dynamics LD-PC-600 dual PHELAC turrets mounted on the sides and bottom of the flattop carrier.  These cannons provided medium offensive capability for the vessel in ship-to-ship combat.
         Lastly, the LN class used twelve Republic Arms RA-STL-02A1 space torpedo tubes.  These missile weapons were used primarily against other capital warships, planetary bases, and spacestations.
         A major difference between the Lord Nelson class of SCCV and the other ships of the former EFSM 3rd SpaceNavy was the addition of the UN-style deflector field generators in place of the ion field dampeners found on the lesser vessels of the Jovian space fleet.
         Six Nippon Military Industries NMI-DF2000 deflector field generators were used on the LN class as its main defense.  These deflectors provided ample protection against most kinds of weaponry found during the mid to late 21st century.  However, by the mid-22nd century, the ship’s defense systems were clearly obsolete.
         The Jupiter Federal Colonies produced an additional 350 of the Lord Nelson class ships for their SpaceNavy during the 2080s.  These craft served with distinction in the Ceres Conflict and were the last line of defense during the events of 2135 AD. None of these ships survived the 2135 AD incident.


GENERAL DATA

NUMBER CONSTRUCTED: 70 (350 additional)
TOTAL COST: 977,592.85 gp
SUPER/PR: 114,000/114,000 HSP
SUPER/PR PER ARC: 7600/7600
ARMOR SUPER/PR: 1,263,216/1,263,216 HSP
ARMOR SUPER/PR PER ARC: 210,536/210,536
ARMOR COST: 631,608 gp
VOLUME: 114,000 yd3
CONFIGURATION: T-Shape (Fighter mode), manlike (Robot mode)
FEATURES: C1, C4, C5, C7, C9, C10, C11, C12, C13, C14, C15, C16, C17, M3, M4, M5, M6, M7, S1, S2, S3, S4, S5, S6, S7, S8, S9, S10, S11, I3, I1, I2, I4.
TAL: O



SUPER/PR BY LOCATION (Abreviations; F= Forward, A= Aft, T= Top, B= Bottom) HSP:
LEFT

Secondary Engine Cowling (2BA): 2000/2000
Main Engine Cowling (A): 4000/4000
PHELAC turret: 1000/1000
Hangar Bay Extension: 3000/3000
Hangar Bay Elevator (1A): 1000/1000
Torpedo Tubes (3F): 100/100 each
Torpedo Tubes (3A): 100/100 each
Maw Cannon (1F): 2000/2000

CENTER

Sensor Wedge (FT): 1500/1500
Fuselage/Main Body: 70,000/70,000
Deck Elevator (T): 1000/1000
Flight Deck: 7000/7000
Maw Gun Blast Shield/Boom (F): 500/500
PHELAC turret (BF): 1000/1000
PHELAC turret (BA): 1000/1000
Bridge: 2800/2800
EMS globes (2): 500/500 each
LADAR tower array: 500/500

RIGHT

Secondary Engine Cowling (2BA): 2000/2000
Main Engine Cowling (A): 4000/4000
PHELAC turret: 1000/1000
Hangar Bay Extension: 3000/3000
Hangar Bay Elevator (1A): 1000/1000
Torpedo Tubes (3F): 100/100 each
Torpedo Tubes (3A): 100/100 each
Maw Cannon (1F): 2000/2000

ARMOR BY LOCATION (Abreviations; F= Forward, A= Aft, T= Top, B= Bottom,) HSP:
LEFT

Secondary Engine Cowling (2BA): 20,000/20,000
Main Engine Cowling (A): 30,000/30,000
PHELAC turret: 10,000/10,000
Hangar Bay Extension: 37,000/37,000
Hangar Bay Elevator (1A): 10,000/10,0000
Torpedo Tubes (3F): 1000/1000 each
Torpedo Tubes (3A): 1000/1000 each
Maw Cannon (1F): 50,000/50,000

CENTER

Sensor Wedge (nose): 10,000/10,000
Main Body: 700,000/700,000
Deck Elevator (T): 10,000/10,000
Flight Deck: 80,000/80,000
Maw Gun Blast Shield/Boom (FB): 2216/2216
PHELAC turret (BF): 10,000/10,000
PHELAC turret (BA): 10,000/10,000
Bridge (T): 40,000/40,000
EMS globes (2TA): 5000/5000 each
LADAR tower array: 2000/2000

RIGHT

Secondary Engine Cowling (2BA): 20,000/20,000
Main Engine Cowling (A): 30,000/30,000
PHELAC turret: 10,000/10,000
Hangar Bay Extension: 37,000/37,000
Hangar Bay Elevator (1A): 10,000/10,0000
Torpedo Tubes (3F): 1000/1000 each
Torpedo Tubes (3A): 1000/1000 each
Maw Cannon (1F): 50,000/50,000


PROPULSION:
TYPE: TAL-O Io Heavy Industries IHI-EMD-27K Electromagnetic Drive
SPEED: KiloMach 10 (.012C/2139 mps, .023C total)
SUPER/PR: 1350/1350
POWER REQUIRED: 27,000 MW
LOCAL: 1PA, 1SA
EXT/INT: EXT

TYPE: TAL-O Io Heavy Industries IHI-FT-4500 Fusion Thruster
SPEED: 38,000 mph ea. (152,000 mph total)
SUPER/PR: 6750/6750 each
POWER REQUIRED: 4500 MW each
LOCAL: 4 CBA
EXT/INT: EXT


POWER PLANT:
TYPE: TAL-O Macrotechnologies IPFF -150K Ion Plasma Fusion Furnace
OUTPUT: 150,000 MW
SUPER/PR: 7500/7500
LIFE: 21.76 years
LOCAL: C
EXT/INT: INT
SYSTEMS POWERED: all electrical
FUEL TYPE: liquid tritum
TOTAL FUEL: 13,054.6 yd3


ELECTRONICS:

(Computers)

TYPE: TAL-O COMPUTER
NUMBER: 13
SUPER/PR: 25/25 each
LOCAL: 2 bridge, 1 fire control, 2 engine room, 8 for crew
EXT/INT: INT
POWER REQ: 1.5 KW each

(Communications)

TYPE: TAL-O microwave communications
NUMBER: 1
SUPER/PR: 800/800
LOCAL: CBF
EXT/INT: INT
POWER REQ: 800 MW
RANGE: 1000 AU

TYPE: TAL-O laser communications
NUMBER: 1
SUPER/PR: 80/80
LOCAL: CBF
EXT/INT: INT
POWER REQ: 80 MW
RANGE: 1000 AU

(Sensors)

TYPE: TAL-O LADAR
NUMBER: 1
SUPER/PR: 10,240/10,240
LOCAL: Bridge
EXT/INT: INT
POWER REQ: 1024 MW
RANGE: 220,000 miles

TYPE: TAL-O Passive EMS
NUMBER: 1
SUPER/PR: 100/100
LOCAL: FT (Sensor Globe)
EXT/INT: EXT
POWER REQ: 20 MW
RANGE: 1,000,000 miles

TYPE: TAL-O Active EMS
NUMBER: 1
SUPER/PR: 90/90
LOCAL: AT (Sensor Globe)
EXT/INT: EXT
POWER REQ: 18 MW
RANGE: 100,000 miles


WEAPON SYSTEMS:
TYPE: TAL-O MMI EMPAC-10M Electromagnetic Particle Accelerator Cannon
NUMBER: 2
SUPER/PR: 200,000/200,000
ROF: 1 blasts per melee*
DAMAGE/PF: 1D10x200,000/ 2,000,000 per blast
CREW: 3 each
RANGE: 50,000 miles
LOCAL: 1 PF, 1SF
POWER REQUIRED: 10,000 MW
POWER SOURCE: TAL-O nuclear battery
SUPER/PR: 100/100
EXT/INT: INT
ARCS: 2 F
*NOTE: Requires 20 seconds (2 melees) to completely cool off before it can fire again safely.

TYPE: TAL-O Lunar Dynamics LD-PC-600 PHELAC phased energy laser cannon
NUMBER: 4x dual barrel
SUPER/PR: 9000/9000
ROF: 3/2 dual blasts per melee*
DAMAGE/PF: 2D6x8000/96,000 per dual blast
CREW: 4 each
RANGE: 2400 miles
LOCAL: 1 BCF, 1 PF, 1 SF, 1BCA
POWER REQUIRED: 600 MW
POWER SOURCE: TAL-O nuclear battery
SUPER/PR: 6/6
EXT/INT: EXT
ARCS: 1 FPSB, 1 FBPT, 1 FBST, 1BPSA
*NOTE: Fires 1 blast the first melee and two the next.

TYPE: TAL-O Republic Arms RA-STL-02A1 space torpedo launcher
NUMBER: 12
SUPER/PR: 600/600
ROF: 1 torpedo per melee attack
DAMAGE/PF: varies
CREW: 2 each
RANGE: 7111 miles (melee)
LOCAL: 3PF, 3SF, 3PA, 3SA
MAGAZINE: auto load torp tube
PAYLOAD: 20 torpedoes
SUPER/PR: 800/800
EXT/INT: INT
ARCS: ANY (Computer Guided, Bonus: +5 to hit)


OTHER SYSTEMS:

TYPE: TAL-O life support
SUPER/PR: 1500/1500
POWER REQ: 30 MW
COST: 300 gp
LOCAL: C
EXT/INT: INT

TYPE: TAL-O antigravity
SUPER/PR: 12,000/12,000
POWER REQ: 12,000 MW
COST: 6000 gp
LOCAL: C
EXT/INT: INT



CREW & STATIONS:

CREW NUMBER: 423 total (343 + 80 mecha pilots)
CREW ROSTER: 46 GUNNERS, 30 ENGINEERS, 30 ELECTRICIANS, 30 TECHNICIANS, 30 OPERATORS, 37 OFFICERS, 20 MEDICAL, 80 FLIGHT, 100 SECURITY, 20 SCIENCE

STATION: Bridge
SUPER/PR: 28,500/28,500
LOCAL: TSC
EXT/INT: EXT
NUMBER: 1

STATION: Fire Control
SUPER/PR: 4560/4560
LOCAL: CTF
EXT/INT: INT
NUMBER: 1

STATION: Engine Room
SUPER/PR: 4560/4560
LOCAL: BCA
EXT/INT: INT
NUMBER: 1

STATION: Mess Hall
SUPER/PR: 5000/5000
LOCAL: PF
EXT/INT: INT
NUMBER: 1

STATION: Officer Mess Hall
SUPER/PR: 1000/1000
LOCAL: SF
EXT/INT: INT
NUMBER: 1

STATION: Medical Bay
SUPER/PR: 500/500
LOCAL: CP
EXT/INT: INT
NUMBER: 1

STATION: Brig
SUPER/PR: 500/500
LOCAL: CB
EXT/INT: INT
NUMBER: 1

STATION: Armory
SUPER/PR: 500/500
LOCAL: C
EXT/INT: INT
NUMBER: 1

STATION: Security
SUPER/PR: 800/800
LOCAL: C
EXT/INT: INT
NUMBER: 1

STATION: Machine Shop
SUPER/PR: 20,000/20,000
LOCAL: Hangar Bay
EXT/INT: INT
NUMBER: 2

STATION: Laboratory
SUPER/PR: 100/100
LOCAL: 5P, 5S
EXT/INT: INT
NUMBER: 10

STATION: Conference Rooms
SUPER/PR: 100/100
LOCAL: bridge
EXT/INT: INT
NUMBER: 4

STATION: Crew Quarters
SUPER/PR: 40/40 each
LOCAL: 1 Bridge, 40P, 40S
EXT/INT: INT
NUMBER: 81

STATION: Crew Quarters Type
Cramped: 61
Roomy: 19
Spacious: 1


AIRLOCKS/HATCHES:

NUMBER: 300
LOCAL: 75P, 75S, 50T, 100B
SUPER/PR: 50/50 each


CARGO BAY:
VOLUME: 1607.4 yd3
SUPER/PR OF BAY: 1607/1607
BAY LOCAL: Hanagar
DOORS: 1 medium
SUPER/PR OF DOORS: 500/500
DOOR LOCAL: CB
BAY EXT/INT: INT
NUMBER OF BAYS: 1
CREW PROVISIONS: 1607.4 yd3
PROVISION SUPPLY: 1 year


HANGAR BAY:
VOLUME: 25,000 yd3
SUPER/PR OF BAY: 25,000/25,000
BAY LOCAL: CTF
DOORS: 4 large
SUPER/PR OF DOORS: 1000/1000 each
DOOR LOCAL: 2P, 2S
BAY EXT/INT: INT
NUMBER OF BAYS: 1
DESCRIPTION: Holds forty, 20-ton SF-03 spacefighters, forty 35-ton HBR-01 space battlerobots, ten 100 ton shuttles, and up to 13,800 yd3 of ordinance for the space fighters.


SPECIAL SYSTEMS:
TYPE: TAL-O Nippon Military Industries NMI-DF2000 deflector field generators
RANGE: 2000 feet
SUPER/PR: 2000/2000 each
NUMBER: 6
LOCAL: 1 each arc
POWER REQ: 2000 MW each
EXT/INT: EXT
EFFECT: Output: 200,000 MW. Deflector Field generator is able to regenerate in 10 melees at a rate of 20,000 MW per melee.


BONUSES/PENALTIES: NONE